AI Insights · Timothy · December 2021
Top 5 Shooter Games in Oceania, Q4 2021: Unified Platform Performance
Discover the performance of the top 5 shooter games in Oceania for Q4 2021, with insights from Sensor Tower on downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 shooter games on a unified platform in Oceania showcased varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Call of Duty: Mobile Season 8 had a notable financial performance, with weekly revenue peaking at approximately $264K at the end of September and generally declining to around $165K by the end of December. Weekly downloads fluctuated, starting at 17.4K and ending the quarter at 14.6K. Active user numbers saw a slight decline from 251.6K to 230.7K over the same period.
Shot Factor experienced a varied trend in downloads, peaking at 22.1K in late October and settling around 7.8K by the end of December. Revenue was modest, with a peak of $334 in mid-October. Active users showed significant initial growth, reaching 39.2K in late October before stabilizing around 21.1K by the end of the quarter.
Giant Wanted displayed impressive download growth, starting at 206 in early October and skyrocketing to 27.9K by late November. Revenue began to appear in December, peaking at $234. Active user numbers followed a similar trend, peaking at 32.7K in early December and slightly decreasing to 23.1K by the end of the month.
PUBG MOBILE maintained strong revenue streams, with a significant peak of $608K in early November and a second peak of $450K in mid-December. Downloads remained relatively stable, starting at 9.3K and ending at 9.7K. Active user counts saw minor fluctuations, beginning at 134.2K and ending at 127.1K.
K Sniper - Gun Shooting Games had a more modest performance. Downloads reached 20.2K in early November and gradually declined to 4.7K by the end of December. Revenue was negligible, with only $16 recorded in the last week of December. Active users peaked at 25.7K in mid-November before falling to 8.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.